Wiki
The field guide reads as a book. Start here gets you off the pad; World is how the game works - flight, gravity, ships and damage, targeting, combat, factions and scenarios; Ship sections goes part by part into everything a section does; Interface covers the keys, the HUD, the interface and the command shell; and the Glossary closes it. Use the sidebar or the search box to jump around. New here? Start with Your first flight, then come back for the details.