Build // fly // break apart
NOVA PROTOCOL
Build a modular ship you can see, fly it through real gravity and thrusters, then watch every hit crack, disable, and tear the hull apart.
Systems online
What you do in Nova Protocol
Build it, fly it, and break it. Every visual below comes from the same sections, physics, weapons, and damage simulation you play.
Build the ship you can see
Choose parts from a visual gallery, mate real sockets, and preview derived cladding around the build before it leaves the editor.
Fly the hull you built
Manual flight and GOTO use the same mass, controller, and thrusters. Watch the ship swing, burn, flip, and settle instead of sliding along an invisible path.
Fight through geometry
Kinetic rounds punch, Pierce rounds rake through layers, Serpents weave, and each point-defence mount chooses a threat it can actually reach.
Ships wear every hit
Cracks deepen over wounded plating. Machinery sparks. Outer sections sever into wreckage, and a beaten hull peels apart while its surviving guns keep firing.
Read the cockpit
The contextual HUD surfaces only what the current maneuver needs. NOVA OS opens the same live ship as a map, status schematic, and command terminal.